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- on mouseDown
- set the movieRate of sprite 50 to 0
- set the visible of sprite 46 to 0
- puppetSound("Tone")
- updateStage()
- repeat while the mouseDown
- nothing()
- end repeat
- set the visible of sprite 46 to 1
- end
-
- on mouseUp
- set the visible of sprite 8 to 1
- go(#previous)
- end
-